StykAnimate

Flip, align and arrange

Rotate and resize around the origin, type exact numbers, flip, line figures up and change what’s in front.

8 minBeginnerStykAnimate 1.2.5

Once a figure is posed, you place it in the shot: turn it, make it bigger, flip it to face the other way, line it up with others and put it in front or behind. This page shows the quickest way to do each, with the mouse and with exact numbers.

The short version
  • Alt-drag a red dot to rotate and resize the figure around its orange dot. Add Ctrl to only rotate, or Shift to only resize.
  • Shift+H flips left to right, Shift+V upside down. Flip is also the first button in Properties.
  • Select two or more figures and use Align in Properties. Front and Back change which figure covers which.

Rotate and resize with Alt

The orange dot (the origin) is the point a figure turns around. Hold Alt and drag any red dot: moving around the origin turns the figure, moving away from or towards it makes the figure bigger or smaller. An amber cross marks the origin while you drag.

WatchAlt-drag to rotate and scale

    Two figures are selected. Alt-dragging one figure’s head turns and scales both around its origin; Ctrl+Alt only rotates, Shift+Alt only scales.
    1. Select the figure. To turn several at once, Shift-click the others too.
    2. Hold Alt and drag a red dot that is far from the origin, like the head. The further away it is, the finer your control.
    3. Add Ctrl to only rotate (the size stays), or Shift to only resize (the angle stays).
    4. Let go to keep it. Esc before you let go cancels; Ctrl+Z afterwards undoes.

    With several figures selected, they all turn and resize around the origin of the one you grabbed. Figures joined to them follow.

    Alt on the orange dot makes a copy

    Alt-dragging the orange dot pulls out a duplicate instead of turning the figure. If that happens, press Ctrl+Z and grab a red dot. (Duplicating this way is explained in Copy, paste and duplicate.)

    Exact numbers in Properties

    Click the figure's body or orange dot and look at Properties → Transform: X and Y are the origin's position in pixels, Angle is in degrees and Scale is a percentage (100% is normal size, 200% twice as big).

    1. Click a field, type a number and press Enter. For example type 45 in Angle: the figure leans 45° around its origin.
    2. Or drag a field's label left and right to scrub the value. Hold Shift for small steps and Alt for tiny ones.

    With several figures selected, the section is called Selection and shows X, Y, W and H for the box around all of them, plus two buttons: Rotate 15° and Center (moves the group to the middle of the canvas).

    Flip a figure

    Flipping mirrors a pose, so a figure that faces right faces left. It is the quickest way to make a character turn around.

    WatchFlip horizontally and vertically

      A figure pointing right flips to point left with Shift+H, then turns upside down with Shift+V, and back.
      1. Click the body or the orange dot, so Properties shows the figure's name (not a joint's).
      2. Click Flip, the first quick action in Properties, or press Shift+H. The figure flips left to right around its orange dot.
      3. For upside down, press Shift+V, or right-click the figure and choose Flip vertically.

      What flips depends on what is selected. With a joint selected, Flip becomes Flip limb and mirrors only that limb. With a branch selected, only the branch flips. Several figures selected flip together, which also swaps their places; flip them one at a time if each should only face the other way.

      Move in a straight line

      1. Hold Ctrl and drag the orange dot. The figure slides only left and right, or only up and down, whichever way you started.
      2. For tiny moves, select the figure and press Alt+→ (or any arrow): it moves 1 pixel. Add Shift for 10 pixels.

      Ctrl on a red dot stretches instead (see Pose a figure). Plain arrow keys nudge the dot under the pointer, not the whole figure.

      Line up several figures

      Use Align to put a row of characters on the same floor line, or stack them in one column.

      1. Select two or more figures: Shift-click them, or drag a box around them. Properties reads 2 figures (or more).
      2. In Properties → Align, click a button: Align left, Align center, Align right, Align top, Align middle or Align bottom.
      3. Check the result. Align bottom puts the lowest point of every figure on the same line, so their feet line up.

      Align uses the box around each figure's drawing, not the orange dots. A raised arm or a prop held low can therefore change where a figure ends up; if that happens, type the Y you want instead. Figures that are joined together move as one block. Align lines figures up; it doesn't space them evenly.

      Put a figure in front or behind

      When figures overlap, the one later in the order covers the others.

      1. Select the figure that should be in front.
      2. Click Front in Properties' quick actions. It moves in front of everything on its layer. Back sends it behind everything.
      3. For one step at a time, Shift-click Front or Back, or use the arrow buttons next to Order in Arrange (Bring forward, Send backward). You can also type the number in Order.

      Order works inside one layer: a figure on a higher layer always covers figures on lower layers. Change the figure's Layer in Arrange if Front isn't enough. The … menu at the top of Properties also has Bring forward and Send backward.

      Try it

      Three figures stand on the stage. Each task is a step from above; the commands are where they are in the app: in Properties, in the right-click menu, and on the keyboard.

      Try itArranging playground
      0 of 8 done
      1. Alt-drag a red dot to turn and resize Blue.
      2. Ctrl+Alt-drag a red dot to only rotate.
      3. Type a number in Angle in Properties and press Enter.
      4. Click Flip in Properties (or press Shift+H).
      5. Ctrl-drag an orange dot: it moves in a straight line.
      6. Select all three and click Align bottom.
      7. Select one and click Front.
      8. Press Alt+Right to nudge 1 px.

      Keys and gestures

      Rotate and resizeOn a red dotAlt+Drag
      Rotate onlyThe size stays the sameCtrl+Alt+Drag
      Resize onlyThe angle stays the sameShift+Alt+Drag
      Move in a straight lineOn the orange dotCtrl+Drag
      Move 1 pixelAdd Shift for 10 pixelsAlt+←orAlt+→orAlt+↑orAlt+↓
      Flip horizontallyAlso Flip in PropertiesShift+H
      Flip verticallyAlso in the right-click menuShift+V

      Common mistakes

      Only an arm flipped or moved in front

      A joint or a branch was selected. Press Ctrl+Z, click the figure's body so Properties shows its name, and try again.

      Alt-drag moves the whole window

      On some Linux desktops Alt-drag moves windows. Change that shortcut in your desktop settings, or use Angle and Scale in Properties.

      Coming from Pivot

      Flip is Shift+H here, and front and back are in Properties' quick actions. Alt-drag to rotate and resize the whole figure is new.

      Common questions

      The figure turns around the wrong point.

      It always turns around the orange dot of the figure you grab. Hold R and drag the orange dot to move it to a better place in this pose, or change it for good in Build.

      Align did nothing.

      Select at least two figures that are not joined together. Joined figures move as one block, and edges that already line up don't move.

      Front doesn't bring it in front of a figure on another layer.

      Order only works inside a layer. Change the figure's Layer in Arrange, or reorder the layers in the timeline.

      Can I make several figures exactly the same size?

      Select each one and type the same Scale. Scale changes the size of this figure only, not its design.

      Keep going

      Still stuck?

      Ask the community, or tell us what’s missing from the docs.