Troubleshooting
Fixes for the problems people hit most, in their own words: animation too fast, snapping, lost figures, missing joints, locked layers, slow playback, a blank window.
Something not working the way you expect? Find your problem below, in the words you’d use to describe it. Each fix says why it happens, then the exact steps to sort it out.
- Type what’s wrong in the box below, like too fast, joints gone or no sound, and the matching fix opens.
- Ctrl+Z undoes almost anything, so it’s safe to experiment.
- Still stuck? Ask on Discord or report a bug.
The two surprises in your first animation
Almost everyone meets these two in their first hour. Neither is a bug.
- It plays in a flash. A new project runs at 24 frames per second, and each frame you add in the Simple timeline is shown for just one of those frames. Give your frames Inbetweens (or lower the fps) and the poses stay on screen long enough to see. The fix.
- It snaps instead of moving. New frames use Constant easing, which holds a pose and then jumps, like Pivot. Set Easing to Auto for smooth motion. The fix.
Find your fix
No fix matches yet. Try other words, or ask for help.
AnimationMy animation plays too fast, or flashes by in a blink
Why: A new project plays 24 frames per second, and in the Simple timeline every frame you add has 0 inbetweens, so each pose is on screen for just 1/24 of a second.
- In the Simple timeline, click the first frame card, then click the last one with Shift held to select them all.
- In the frame bar on the left, raise Inbetweens with +, for example to 5. Each pose now lasts 6 frames (a quarter of a second) and the cards’ bars get longer.
- Or slow everything down at once: type a lower number in the fps box in the timeline’s header, like 12.
- Press Space to play it again.
In the Advanced timeline, give a pose more frames with Shift+A (Extend keyframe), or drag the end of its key’s bar.
The Simple timeline guideAnimationIt jumps from pose to pose instead of moving smoothly
Why: New frames and keys use Constant easing: the pose holds, then jumps to the next one, exactly like Pivot frames.
- Select the frames that should move smoothly (in the Simple timeline, Shift-click the first and last card).
- Simple timeline: in the frame bar, set Easing to Auto. Advanced timeline: double-click a key, or right-click it and choose the easing.
- Make sure the frames have inbetweens: with 0 inbetweens there is nothing to smooth.
- Play it: the figure now glides between the poses.
Screen & panelsI lost a figure: it’s off screen or I can’t find it
Why: Figures can be moved outside the scene, and the view can be zoomed or panned away from them.
- Press Ctrl+P and type the figure’s name; pick it under In this project to select it.
- Press Shift+2 (Fit selection). The view jumps to it.
- Press Shift+1 (Fit canvas) to see the whole scene again.
If it still isn’t there, its layer may be hidden: see “I can’t select a figure” below.
Move around the canvas guideFiguresThe joints (the red dots) disappeared
Why: The joints are hidden: the Joints switch is off, or you are in the Draw workspace, which hides them.
- Click Joints in the stage header, or press Shift+J.
- If you are in Draw, click Animate in the top bar.
- Only the other figures’ blue dots are missing? Press Ctrl+H.
- Still nothing? Turn on Settings → Canvas → Show handles.
FiguresI can’t select a figure, or it isn’t there
Why: Its layer is locked (nothing on it can be selected) or hidden (nothing on it is drawn).
- Switch the timeline to Advanced so you can see the layers.
- Find the figure’s layer. If the lock is closed, click it to unlock the layer.
- If the eye is crossed out, click it to show the layer again.
- Click the figure’s orange origin or one of its lines, not the empty space around it.
You can also type the figure’s name in the command palette (Ctrl+P) to select it.
Layers guideFiguresTwo figures move together when I drag one
Why: They are joined (one is attached to a joint of the other), or both are selected.
- Click an empty spot on the stage, then click just the figure you want. If they still move together, they are joined.
- Select the figure that was attached and press J (Join / unjoin figure). It is free again.
- Not sure what is joined to what? Double-click an origin: it selects everything joined to it.
FiguresI stretched an arm or a leg by accident
Why: Dragging a joint with Ctrl held changes the segment’s length instead of turning it.
- Press Ctrl+Z to undo the stretch.
- Or hold Ctrl and drag the joint back toward its old length until it snaps to it.
- To put every joint back as the figure was built, use Reset pose (find it with Ctrl+P).
On a touch screen, check that Stretch isn’t still on in the Modifiers button.
Pose a figure guideFiguresAn elbow or knee bends the wrong way
Why: IK can bend a limb either way; it doesn’t know which way is natural unless you tell it.
- Select the hand or foot.
- In Properties, set Direction to Left or Right, whichever bends the natural way.
AnimationPosing one frame changed other frames too
Why: Edit together is on, so your change goes to every selected frame.
- Press Ctrl+Z to undo the change.
- Turn off Edit together in the frame bar (or find it with Ctrl+P), or select only the frame you want to change.
AnimationOnion skin doesn’t show anything
Why: Onion skin shows the frames around the current one, so it needs it switched on and frames to show.
- Press O, or click the onion button in the timeline header.
- Go to a frame in the middle: on the first frame there is nothing before it.
- Open the onion settings (the arrow next to the button) and check Opacity, Before / After, and that it shows All figures.
Playback & soundPlayback is slow or stutters
Why: The computer can’t draw every frame in time, usually because of heavy effects or a large scene.
- Open Settings → Animation → Playback quality and choose Automatic (or Medium). Only the preview gets lighter; exports keep full quality.
- Turn off Effects in the stage header while you animate.
- Close other heavy apps and browser tabs.
Playback & soundPlayback doesn’t loop (or loops when I don’t want it to)
Why: Looping is a setting, on by default.
- Click the loop button next to Play in the timeline header.
- Or change Settings → Animation → Loop animation.
Playback & soundI can’t hear my sound
Why: The track is muted, another track is on solo, or the volume is down.
- Check the track isn’t muted (M) and that no other track is on solo (S).
- Check the track’s and the clip’s volume.
- While scrubbing, sound only plays with Hear audio while scrubbing on (in the audio options).
Screen & panelsThe mouse wheel zooms when I want it to scroll (or the other way round)
Why: The wheel’s job is a setting.
- Open Settings → Canvas → Zoom gesture.
- Pick Ctrl + scroll to zoom (the default: the wheel scrolls) or Scroll to zoom.
Pinching on a trackpad or touch screen always zooms.
Move around the canvas guideScreen & panelsA panel (or the timeline) disappeared
Why: It was folded to a strip, hidden, or Focus mode is on.
- Look for a thin strip at the window’s edge and click the panel’s icon on it.
- If everything folded at once, press Ctrl+\ to leave Focus mode.
- Open View → Layout… and set the panel back to Right or With Properties, or click Reset.
In the desktop app, Ctrl+1 to Ctrl+4 bring back Properties, VFX, Library and the timeline.
Panels and layouts guideScreen & panelsEverything on screen is too small or too big
Why: The interface size follows your screen, and you can change it.
- Desktop app: open Settings → Interface → UI scale, choose Custom and drag the slider (75% to 200%).
- The round arrow next to it, Back to automatic scale, undoes it.
- In the browser, zoom the page instead: Ctrl+= and Ctrl+-.
Install & startThe window or the canvas is blank, or flickers
Why: The graphics card was reset (after sleep or a driver update), or the graphics mode doesn’t suit your computer.
- If you see Reconnect canvas, click it. Your work is safe.
- Open Settings → Canvas → Graphics mode and choose Canvas 2D.
- Update your graphics driver, then restart StykAnimate.
Files & exportMy exported video has no sound
Why: Sound is only added when you ask for it, and only videos can carry it.
- In the Export window, turn on Include sound under Sound.
- Pick a video format: GIFs, pictures and Pivot files can’t carry sound.
Files & exportMy TikTok or Shorts video has black bars
Why: Your scene is wide, and export presets never change the scene’s shape.
- Set the scene to 1080 × 1920 in Scene settings, ideally before you animate.
- Export again.
Files & exportMy transparent background came out black (or white)
Why: MP4, AVI and Windows Media can’t be see-through, so they get black; JPEG gets white.
- Choose PNG frames, Animated PNG, WebM (desktop) or GIF.
- Turn on Transparent background, then export.
Files & exportA file won’t open
Why: It was saved by a newer StykAnimate, it isn’t a type StykAnimate reads, or it’s too big.
- Update first: Help → Check for updates… (desktop app).
- Check the file type in Open Pivot and Stick Nodes files.
- Files over 128 MB are refused.
Files & exportStykAnimate closed and I lost my work
Why: StykAnimate keeps a recovery copy of unsaved work (every 2.5 seconds by default).
- Open StykAnimate again. If there is a recovery copy, it offers Restore unsaved work.
- Click Restore, then save with Ctrl+S.
In the browser, the copy lives in that browser’s storage, so open StykAnimate in the same browser.
Save, open and recover guideInstall & startKeyboard shortcuts don’t work
Why: The keys are going somewhere else: a text box, the browser, or the key was changed.
- Click the canvas first: while you type in a box, keys type letters.
- In the browser, some keys belong to the browser: Ctrl+1…Ctrl+4 switch tabs.
- Check Settings → Shortcuts: the key may have been changed.
Install & startWindows warns me when I install
Why: The installer isn’t code-signed yet, so Windows may show “Windows protected your PC” the first time.
- Click More info.
- Click Run anyway. Only do this for files you downloaded from stykanimate.com.
Install & startThe Linux AppImage won’t start
Why: Downloaded files aren’t allowed to run until you say so.
- Right-click the AppImage → Properties → Allow executing as a program, or run
chmod +xon it. - Double-click it again.
On Wayland desktops, StykAnimate restarts itself through X11 automatically; that’s normal.
Install guideInstall & startThe browser version says something is missing
Why: Your browser lacks a feature StykAnimate needs, and the page tells you which.
- Update your browser, or try another one.
- Or use the desktop app.
Install & startIs there a Mac version?
Why: Not yet.
- On a Mac, open the browser editor at app.stykanimate.com: it’s the same editor.
- It can be installed as an app that works offline.
FiguresA rig control turns but doesn’t stretch
Why: A normal drag turns a joint at a fixed length.
- In Animate, Ctrl-drag the control to change its length.
- Check that Smart Stretch is on for that rig and that its limits allow the change.
FiguresStretch reaches a part I wanted to stay rigid
Why: That part’s Stretch response lets the stretch through.
- Select the part and look at its Stretch response.
- Choose Keep rigid · pass through to keep it rigid but still drive what follows, or Stop at this joint to stop the stretch there.
FiguresThe rig already looks stretched in its resting pose
Why: Its rest length (or rest slide) was captured from a different arrangement.
- Put the rig in the arrangement you want as its rest.
- Capture the rest length or rest slide again.
FiguresA part gets thicker or thinner when I stretch it
Why: Its width setting reacts to stretching.
- Check the part’s width option: Keep width, Thicken on compression or Scale with length.
FiguresThe slider has no colour or bend settings
Why: Selecting the slider edits its position; the look belongs to the connector’s segment.
- Select the connector’s segment instead of the slider.
FiguresA connector reacts to the wrong motion
Why: Its anchors or what drives it aren’t what you expect.
- Check Anchor A and Anchor B.
- Check Driven by: Anchor distance, Slide position, or Distance → slide. Change one thing at a time.
Still stuck?
- Try the problem again in a new project (Ctrl+N). If it doesn’t happen there, something in your project causes it: keep that file.
- Ask on Discord: other animators have often seen it before.
- Report it from the app with Help → Send feedback / Report a bug…, with your steps and the file. See Get help and report a bug.
Keep going
Still stuck?
Ask the community, or tell us what’s missing from the docs.